Open-souce Flash dev

I just stumbled across this via K10k. It’s called OpenLGX and it seems to be an open-source, cross-platform Flash development application that has more robust capabilities than either Macromedia Flash 5 or Adobe LiveMotion:


Multi platform- Linux, Windows, Mac, and even PocketPC (light version)

Much more stable than other multimedia applications and solutions. Needs a fraction of the resources, drive space, ram, etc as the other alternatives.

Native support for .mp3, .avi, .3ds, .psd and several others. Import your mesh, or your image and not lose a thing (animate layers of a .psd, import Lightwave, etc.).

Full export compatibility with Macromedia Flash Player (v4 or v5) as well as the LGX player that supports a true 3d gaming, 512 bit encryption (no, that is not a typo, you can make banking apps with this), and is completely modular so new advanced or custom features can be added without ever needing to upgrade the installed plug-in (and is fully Open Source). If you can code it, you can bring it into LGX is our goal. Enable the web, not bastardize it. 🙂

Now, it’s not unknown that I tend to dislike Flash, but I’m down with anything that empowers the community and can help shift dependency away from A Gigantic MultiNational Corporation.