MS to rely on 3D rendering

3D graphics on a PC have long been stuck with a “for games only” reputation. Of course, you could rightfully argue that 3D performance has been the driving force behind most recent PC performance increases; usually, the “application” that needed all the horsepower your PC could muster wasn’t an application at all, but a high-powered 3D game. But now the shroud of illegitimacy is about to be lifted, as Microsoft prepares to rely on 3D performance to power its Longhorn operating system.

Wow. Pretty ground-breaking, out-of-the-box thinking going on at Microsoft.

Haha.. oops. I guess that link should have pointed here. Sigh. It’s getting boring talking about this kind of thing. Or it’s actually been boring for well, I guess about 9 years now.